Media Kit
Performance in and out of the game
High-level competition, daily content and a community that shows up for every match.
- Campaigns in Brazil and worldwide
- Available for travel and events
- Content in Portuguese and English
- Direct contact with the creator
Data updated in July 2026. Metrics pulled from the platforms' native dashboards.

Overview
Consolidated numbers
Almost 8 million
Combined views (90 days)
330k+
Combined followers across platforms
6k concurrent
All-time multiplatform peak
R$ 15.5 million+
Prize pools played for
20
Titles
13
MVPs
Views and followers combined across platforms. Data updated in July 2026.
Platforms
Channel by channel
5.5 million views and over 175k interactions in 90 days.
Last 90 days
49,098
Followers
5,592,309
Views
249,967
Accounts reached
175,567
Interactions
38,662
Profile visits
Views by format
- Stories3,400,000
- Reels1,800,000
- Posts358,000
Interactions by format
- Reels138,000
- Stories30,000
- Posts7,400
YouTube
Almost 100k subscribers
Over 1 million views and 190k watch hours in 90 days.
A community built live, with daily streams.
Last 90 days
Almost 100k
Subscribers
1,095,347
Views
190,218
Watch hours
186,184
Unique viewers
Live streams
655,420
Live views
112,265
Unique viewers
615
Average concurrent
1,541
Peak concurrent (90 days)
6,000
All-time multiplatform peak
During WSOW 2025.
Typical routine: roughly 600 to 700 concurrent viewers on YouTube.
Content by format
- Live655,420
- Shorts283,815
- Videos152,221
TikTok
1.3 million views and over 88k interactions in 90 days.
Last 90 days
38,557
Followers
1.3 million
Views
14.2k
Profile views
78.1k
Likes
1.9k
Comments
8.3k
Shares
The approximate interaction total considers likes, comments and shares.
Twitch
≈138k followers
Last 90 days
130
Average concurrent
400
Peak concurrent
66k
Unique viewers
227
Hours streamed
Kick
≈8k followers
Last 90 days
40
Average concurrent
100
Peak concurrent
3.4k
Unique viewers
227
Hours streamed
Unique viewers from YouTube, Twitch and Kick are not added together, since audiences may overlap.
Audience
Who is watching
Gender
- Male96%
- Female4%
Age range
- 13–178,1%
- 18–2414,7%
- 25–3449,1%
- 35–4421,8%
- 45–545,3%
- 55–640,6%
- 65+0,3%
Countries and cities
- Brazil—
Mostly Brazilian audience, with notable presence in São Paulo and Rio Grande do Sul.
Content
Selected content
Press
In the media
Piccolo Esportivo · 23/07/2024
Florense Danillo Pain Ribeiro é destaque no Call of Duty
Profile on Danillo's path, his roots in Flores da Cunha and his Call of Duty career.
ge · 27/05/2021
CoD Warzone: n4no vence torneio de Gaules com Ronaldo
Coverage of the first Tribo Series title, an event that also featured Ronaldo Fenômeno.
Piccolo Esportivo · 30/10/2020
Florense Danillo Pain conquista o 3º lugar no campeonato de CoD Warzone
One of N4NO's first major highlights in an official Warzone tournament.


Commercial solutions
Three ways to work together
Branded content
Native content adapted to each platform's language, including short-form videos, longer pieces and narratives designed to bring the brand closer to the community.
- Reels
- TikTok
- Shorts
- YouTube
- Stories
Live integrations
Product presentations, live usage, on-screen brand presence and placements woven naturally into the stream.
Long-term partnerships
Ambassador programs, launches, events, on-site activations and campaigns built together with the brand.
Every project is tailored to the goal, duration, platform and deliverables involved.





